Company patents
CYGAMES, INC.
CYGAMES, INC. surprisingly maintains a near-exclusive focus on "Games & Gaming," representing 87.6% of its total patent portfolio, despite a significant 100.0% year-over-year surge in 2024 followed by a 10.3% decline in 2025 and a partial 67.3% decline so far in 2026. While "Input/Output & User Interfaces" and "Image Processing" show minor activity, the consistent, albeit small, patenting in "Coin / Token Operated Apparatus" (4.5% of portfolio) with 0.0% YoY change across 2023-2026 suggests a steady, niche interest outside its core digital gaming.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
178 US filings (since 2023) · 5 categories · 10 themes
Innovations in the core gameplay features, display technologies, and player interaction methods for electronic gaming machines and systems. This includes novel ways to trigger awards, display outcomes, and control game actions.
Systems and methods for enhancing player retention, offering incentives, and managing player accounts and credits across multiple gaming sessions, machines, or venues to foster continued participation.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Design and mechanics of physical board games, card games, and puzzles, often incorporating strategic elements, educational goals, or unique physical components.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Patents
Showing 1-10 of 250